Capybara Springs

A management simulator where you oversee the construction of an onsen for cute capybaras!

Made in Unity Engine
Team Project | Role: UI/UX Design & Programming, 3D Model creation & Implementation
C# Scripting written in Visual Studio
Teammates created gameplay mechanics, sourced music and shaders from Unity Asset Store, designed and implemented HUD
I created the UI/UX interface (aside from the gameplay HUD), and designed and implemented 3D Models

Miracle Slip

A fast paced hoverboard racing game with a killer visual style!

Made in Godot Engine
Team Project | Role: UI/UX Design & Programming, 3D Modeling, Rigging, and Animating for the main character
GodotScript scripting written in Godot’s script editor
Teammates created environmental 3D models, gameplay mechanics, and music
I created the UI/UX interface, some HUD elements, and the model, rigging, and animation for the 3D main character.

Green Bullet

An adventure game about teaming up with a mysterious creature to take down an evil megacorporation.

Made in Unity Engine
Team Project | Role: Unity Implementation Lead
C# Scripting written in Visual Studio Code
Teammates created assets (Sprites, art, animations, music),
My implementation teammate and I implemented assets into Unity

Battle Dango

A Battleship clone where you place down dango strategically, and attempt to eat all of your opponent’s dango!

Made in Unity Engine
Solo Project
C# Scripting written in Visual Studio
All Assets, Textures, and Particles created with Blender
URP Shaders Used: https://assetstore.unity.com/packages/vfx/quibli-anime-shaders-and-tools-203178